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Commission: Iwo Jima Class Assault Ship Concept by Colourbrand Commission: Iwo Jima Class Assault Ship Concept by Colourbrand
This is a commission for :iconshoguneagle:’s Iwo Jima Class Assault Ship. Inspired by :iconnorsehound:’s concept of the TFS Challenger - [link] – that also went into designing the Resortation Class.

When I read the specs I had a challenge on my hands and at the same time had an idea how to proceed – I was inspired by the Prometheus from the new BSG, and worked from that.

The hard part was to make the ship look workable; it does not have Star Trek magical technology; so I went into how to make her work. The front areas are mass airlocks for the transfer and retrieval of subordinate craft and under the nose lays the launch rack for fighters, from there it evolved into this, which I am very proud of.

:iconshoguneagle:’s reaction showed I had got what was needed – something intimidating, bulky, strong, powerful and functional – that was great news! BTW check out his page when you can :D - full of good stuff!

Well love to hear your thoughts – and below are the specs of this impressive ship.

Enjoy! :D

Name: Iwo Jima-class heavy assault ship
Origin: Terran Federation/Stellar Combat Command
Manufacturer: L3 Naval Construction Complex, Lagrange Point 3, Earth orbit
Type: Interstellar heavy assault ship/troop carrier
Control System: Bridge w/screen control stations
Length: 620 meters
Width: 212 meters
Main Drive: 4 x 1.8 GW
Secondary Powerplant: 2 x 10000 KW
Main Thrusters: 3 x Thermonuclear Fusion Engines
Verniers: 32
Acceleration: 3.2 g/1.5 light years per minute
Onboard Sensors: ECM, ECCM, fire control radar, hyperspatial distortion detectors, infrared/ultraviolet, lidar, low-light, magnetometer, microwaves, motion detectors, radcounter, search radar, telescope
Fixed Armament: 16 x PD laser turrets, 4 x long-range anti-ship missile launchers, 4 x long-range anti-ship laser cannons
Additional Armament/Compliment: 540 crew, 70 officers; 5,000 troops (Terrestrial Combat Command forces); 56 starfighter pilots, 76 support craft pilots; 48 tanks, 96 armored vehicles, 236 artillery pieces, 596 powered augmentation armor suits, 24 starfighters, 24 drop-ships, 4 shuttles, 4 transports
Defensive Systems: Screen deflectors, PD laser turrets
Equipment: 1 x launch rack system, 8 x drop-ship deployment racks, artificial gravity system, escape pod system, interstellar communication system, satellite uplink, hangars (4; 2 for drop-ships, 1 for starfighters, 1 for shuttles and transports), hyperspace generator, barracks/amenities for TCC troops
Commissioned: 03/15/2858 (TFS Iwo Jima)
Ships of Class: TFS Iwo Jima, TFS Tarawa, TFS Solomon Islands, TFS New Guinea, TFS Tripoli, TFS Normandy, TFS Saipan, TFS Burma, TFS Borneo, TFS Okinawa, TFS Manchuria, 428 others in service
Add a Comment:
 
:icondershishagott:
DerShishaGott Featured By Owner Aug 6, 2014
Is there any other Defence than the Point defence Lasers? Something like a special Armor.
Reply
:iconcolourbrand:
Colourbrand Featured By Owner Aug 6, 2014  Hobbyist Digital Artist
No idea matey - speak to :iconshoguneagle: on that - possibly chaff pods but only on fighters :)

Cheers anyhoo :)
Reply
:iconi-plexiglass:
I-Plexiglass Featured By Owner Jul 30, 2013  Hobbyist Digital Artist
Haha- as if those little Comet Class Gunships weren't enough to strike fear in the hearts of pirates and other ill-doers- now they have to
deal with the big bugger that carries those guys!! Not a good day for being a bad guy. :D

Must say this is probably my favourite design out of the three you made. It looks big and tough, and very functional by appearance; no magic,
as you said! I guess it's that it's big enough to carry enough payload to inflict a haymaker of damage without actually engaging the enemy,
per se, and it's tough enough to just absorb whatever is put its way. :)

The colour and shape of it really clarify it's concept; everything works!
Reply
:iconcolourbrand:
Colourbrand Featured By Owner Jul 31, 2013  Hobbyist Digital Artist
HURRAY!!! I am not surprised to be honest - I love this too. When I first started it, it was a struggle; the worst part was trying to make it seem both feesable, workable and sticking to :iconshoguneagle:'s requirements.

If one cannot do it right, one might as well not bother.

I am very proud how this came out despite being inspired by the Prometheus from nBSG. It became its own ship, it fufilled :iconshoguneagle:'s requirements and more, and it added more to what he wanted.

We have a saying at where I work - Form, Fit, and Function; and that is what I aimed for here.

I am very glad you get those vibes from this design sir - Thank you :D
Reply
:iconi-plexiglass:
I-Plexiglass Featured By Owner Aug 7, 2013  Hobbyist Digital Artist
I can imagine; the design of the ship herself looked like it took a fair while, and wasn't an immediately easy start. It can be easy for the viewer
to forget the work that goes into a completed work, because the finished product is right there in front of them! It's an interesting thing. :)

Well that is the overall result you are going for, and the fact that you came there with at his pleasure is a clear indication that you did the right
thing. I feel that a little inspiration is okay if the start is rough, but if you can move ahead from the thing to prevent your work from becoming
an obvious or at least noticeable rip from the original, then something's been done wrong. I detected nothing of that, and the final is very strong.

The three Fs of ship design should be emphasized in schools! And not even just in ships, but in all sorts of things. A building 50 meters tall made
out of printer paper is obviously very flawed. :D

Cheers!
Reply
:iconcolourbrand:
Colourbrand Featured By Owner Aug 10, 2013  Hobbyist Digital Artist
" A building 50 meters tall made
out of printer paper is obviously very flawed"

Touché!! Cheers sir for your grand positive comments :D
Reply
:iconi-plexiglass:
I-Plexiglass Featured By Owner Aug 16, 2013  Hobbyist Digital Artist
Hahaha-- I couldn't leave that one out. Cheers!!
Reply
:iconrob-caswell:
Rob-Caswell Featured By Owner Jul 22, 2013  Professional General Artist
Man, them are BIIIIG engine bells! Not sure why but it sorta reminds me of some of the pre-production art from the old Black Hole movie ;)
Reply
:iconcolourbrand:
Colourbrand Featured By Owner Jul 22, 2013  Hobbyist Digital Artist

I think its the blocky nature and squat look - combined with the spine that gives it that feel; strange I would normally agree on the engine bells but this is a whopper of a ship that needs a whopper of a set of legs :D


The Black Hole - back in the day when movies were movies - and not money-shitter franchises.


Thank you sir for your great words :)

Reply
:iconemigepa:
Emigepa Featured By Owner Jul 21, 2013  Hobbyist Digital Artist
Hello friend, as always, a great job.
I am glad to see your great works. inspire me and I love.
Reply
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