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November 25, 2012
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Vulcan Patrol by Colourbrand Vulcan Patrol by Colourbrand
This picture was inspired by a fantastic story that was one of many elements that got me into Battletech.

It is a depiction of a lance of Vulcans patrolling an area on the world of Sappho that has been seized by the Free Worlds League in a recent invasion; along with them are a few troops. Above a lance of Guardian VTOL jets give air cover. This group are guerrillas fighting against the occupying force as a resistance movement.

The Guardian fighter was developed and used mainly by House Liao of the Capellan Confederation; it was made to cover their dwindling aerospace fighter assets but maintaining the need for aerial cover. I liked the logical reason why this came to pass.

Also I am a big fan of the VL-2T Vulcan; whereas most love the heavy machines because they have tons of armour and bags of firepower, the Vulcan is one of a few mechs that have a proper purpose in this case anti-infantry. It is not much of a machine but that is the point she has limits but that means one has to think more when going into battle. Besides would one waste a heavy machine in an urban area? Something like this or the Urbanmech is ideal.

Finally some will recognise the backdrop its of an old pic I had done ages ago just brushed it up for this.

Enjoy!
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:iconbishopsteiner:
BishopSteiner Featured By Owner Jun 14, 2014
one of my favorite Mech stoo.  In fact I need to clean up and paint my redesign for it back on my page!  Love you giving it some love!
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:iconcolourbrand:
Colourbrand Featured By Owner Jun 15, 2014  Hobbyist Digital Artist
Well sir I am glad that I have done so :)

Thank you for these kind words :D - most appreciated :)
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:iconnuclear-fridge:
Nuclear-Fridge Featured By Owner Jun 27, 2013  Hobbyist Digital Artist
I'd forgotten the Guardian was developed by House Liao as a 'cheap and cheerful' machine... but given just how flimsy those tinfoil darts are, I'd as soon avoid using them, myself!

Gorgeous colour palette in this one, from the sunlight at the back to the meadowland in the foreground!
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:iconcolourbrand:
Colourbrand Featured By Owner Jun 27, 2013  Hobbyist Digital Artist
I like the reason behind its construction - lets be honest; one who rules the air rules the battle. Maybe tinfoil compared to an aerospacer, but I bet ground forces wish aircraft did not exist eh?

Thanks for the refernce of the colours - one tries sir - one tries :D

Thank you :)
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:iconnuclear-fridge:
Nuclear-Fridge Featured By Owner Jun 29, 2013  Hobbyist Digital Artist
Once again, you're welcome.

I've dug out my old 3026 Technical Readout for the first time in ages, based purely on your renders like this one and the Monitor Barge. I've started looking at some of these machines in a new light -- they're the stuff of garrison units and planetary militia forces, but if they're used correctly, I can see them doing a lot of damage...:devil:
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:iconcolourbrand:
Colourbrand Featured By Owner Jun 29, 2013  Hobbyist Digital Artist
Well to be honest, I went by reason not design love. When I first encountered Battletech I thought it was its own magical world; I knew bugger all about the Star League and I got the impression they were a magical force or something and the mechs were amazing machines.

Then I got into it more and found most mechs to be utterly pointless - which killed my passion for these machines.

I love these machines because they were designed FOR A PURPOSE. They may not be great but they had function; I like function - the ones I chose had function. I only do art on thinks that attract my eye, inspire my creativity, or has a function; anything else I am not interested in.

I think it was someone else who said that the BT universe is too obsessed with the Battlemechs being the ultimate war machine by making everything else sub-standard. That the case all the other tech should not exist.

Me, I like showing the other parts of BT - why not? They are there for a reason.

Glad it has made you think sir :)
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:iconnuclear-fridge:
Nuclear-Fridge Featured By Owner Jul 2, 2013  Hobbyist Digital Artist
"[I] found most mechs to be utterly pointless..."

I've got to agree with you. There are so many designs (especially in the original 3025 setting) that are, well, ludicrous. Okay, a couple of them probably were meant to be rubbish, in order to make the rest look good, but still.

If I can redesign a 3050 'refit/upgrade' mech with half of the TRO:3050 toys that FASA used... and my version is more efficient and more survivable (hint: CASE and double heat sinks. 95% of the time, that's all you'll ever need), then either I'm some sort of genius, or those published redesigns were terrible.

The whole problem (as I see it) is that BattleTech came out first, with the 'Mechs, and everything else (AFVs, infantry, VTOLs) came out second, in CityTech and AeroTech. I lost track of the amount of tinkering that went on with the rules for AFVs, trying to make them viable - but not too viable, because the fanboys would stop buying 'Mech miniatures and start collecting Manticores and Demolishers by the truckload. And Aerospace fighters are about as durable as clay pigeons. You might as well forget loading any armour onto them, because one little LRM hit on a control surface will make them crash. Not even Clan OmniFighters are immune.
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:iconcolourbrand:
Colourbrand Featured By Owner Jul 2, 2013  Hobbyist Digital Artist
I think its the old case of a great idea evolving beyond the original remit. We know more about technology, we have seen ideas that were just fancy coming to pass in things like BSG and B5, and we have seen the possibilities.

Everything evolved except common sense I feel.

That is true about the fanboy shit, but be honest, people will buy what kills quick and efficiently; and that makes me laugh - no nation builds weapons that take off chunks of armour - they build weapons to kill. Seriously, if mechs are that lethal, there would be more anti-mech tech than you chould shake a stick at.

On that - really about aeros? F*** me. Begs WTF they put armour on the things if that is the case? Someone is really screwed somewhere...
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:iconnuclear-fridge:
Nuclear-Fridge Featured By Owner Jul 3, 2013  Hobbyist Digital Artist
I'm not kidding you over aerospace fighters. An LRM-5 or an AC/2 is the most efficient way to bring them down. Just throw a hail of shrapnel in the direction of the fighter as it goes past you. With enough dice rolls, something will get that fatal 'control surface' hit, the pilot will like as not blow the skill roll check, and Boom! another Corsair or Transit augurs into the ground at 0.75 Mach:wtf:

And again, I have to agree with you over the 'evolution' issue in BT. When the game first appeared, the weapons and hardware were ailing, patched-together antiques, maintained by technical crews who barely understood half the systems involved. Actually hitting an enemy with your guns was good going... and the armour getting chewed away in sections was cinematically 'cool'.

Now? Thanks to Grayson Carlyle and the Super Secret Star League Data Library That Provides All The Answers (which he discovered, when he wasn't moaning on and on about the rise of barbarism and the collapse of interstellar civilisation, let's not forget), vast amounts of Star League super-killing, full-of-win guns and stuff can now be built. Up until the Word of Blake have a huge temper tantrum and start in on the orbital nuclear bombardments...

I remember reading one review of a Technical Readout, that complained about the proliferation of designs packing Gauss Rifles. "It's not fun anymore - a battle just becomes a lottery to see who gets the head hits first," was the gist of the review.

Well... blowing the head clean off of an enemy 'Mech a) kills the pilot stone cold dead, and b) leaves the rest of the machine behind to salvage. Battles with 3050-era weapons are over quicker than 3025-era battles, because the 3050-era guns are more effective. If you don't like the idea of stopping a Gauss Rifle shot with your face, don't place yourself where the other guy can target you. Not exactly neurosurgery.

I shan't regale you with the full tale of a friend of mine, who demonstrated an astonishing level of stupidity when it came to fighting an assault 'Mech armed with a pair of AC/20s... After the battle was done, he wanted to know how long it would take to repair the charred, broken pair of legs that was all that remained of his 75-ton 'Mech.:no:
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:iconcolourbrand:
Colourbrand Featured By Owner Jul 6, 2013  Hobbyist Digital Artist
Gawd!! Really? Why bother armouring them? Never heard anything so stupid! Having said that, modern aircraft fire from distance and from height. Yet in the BT world they have stupid LRM systems that have the punch of rockets; err modern fighters use laser guided ordnance and stand off armament.

However, I was told that aircraft that fire either AC-20 or Gauss rounds, the velocity of high altitude fire makes NO DIFFERENCE under BT rules.

So BT DEFIES THE LAWS of physics?

Well that is a truth but from what you have told me about the evolution of better armament - after all, George C. Scott's portrayal of Patton sums up what war is "its not about you dying for your country, its about making the other guy die for his". One goes out to eliminate the enemy as fast as they can.

Having said that, it looks like the people who ran BT lost the plot and gave up. BT is an impressive and interesting world but run by people the incompetent equivalent of the assholes who drove Star Trek (before the reboot) into the ground.

Humans eh? ;)
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